Fellows of TUM



These two just started in 2020 with their studio Irox Games. Let's see what we can expect this year.

https://irox-games.com (Currently under construction as of Feb 2020)

Sebastian currently works on a project called 'PROJECT ELECTRIC SHEEP' an AI/Story-driven dream simulator. Sounds odd? You better bet.
Beat Puncher and PIXEL.FOCKR have this 'Seb'-look - I call it so - and he worked at Deadelic Munich. So keep somewhat 2021 in mind.
Oh, Did I mentioned 'RobotRejects' on which I had the honour to work with this man? Now I did.


R&D - these guys teach you how to.

Daniel Hook

In cause you want to learn about pyhsics in video games - hold on to your engines: https://sunija.com is a place where you can find some good resources.

Hendrik Möller

You want the maths behind the games?
As a part of the SemesterGameJam he is responsible that each semester at TUM we can explore student game projects.


You are into shaders, hm? Alex of https://lexdev.net will help you to get started with DirectX.

Many people need to be listed but sadly they either got no website - yet - or the projects are not public - yet.